MotionInput Games
AI-powered, gesture-based apps and games designed for equitable computing
MotionInput Games allows people to use touchless computing with only a webcam and on-device AI software; this also supports people with profound disabilities to interact with computers using hand, body and facial movements.
The spinout is working on AI-powered, gesture-based apps and games designed for equitable computing, several of which are freely available, and work on any Microsoft PC. MotionInput Games is also collaborating with a range of companies and charities to deliver touchless computing and touchless gaming to users.
Explore the range of Microsoft games here.
The MotionInput Games journey so far:
Team
Professor Dean Mohamedally
Founder, CEO and Chief Technology Officer
Professor in Computer Science, with speciality in Constructionism and Problem-based learning within Computer Science education. Co-Chair of the National Framework for Industry Exchange Network (IXN).
Ana Lemmo Charnalia
Business Manager
Centre for Digital Humanities
Ana supports SHAPE and social ventures, drawing on social investment, venture support and entrepreneurship experience. She managed the Health Social Innovators’ Programme and holds an MBA from Oxford.